Journey's End Update 6!
ESC key takes you to the MAIN MENU,
W, A, S, D controls character movement,
SPACEBAR to jump, and
MOUSE to move view.
F to turn on/off lamp.
This update is a culmination of all I have learned over the semester. In this update, I have created a livable underground dungeon bunker that the player can use as a safe space from monsters. The goal was to make 3 room; however, I have made 5. One of which is currently in development to be used with the future terrain projects. The first room starts the player off at the beginning near the front door to the dungeon and a staircase to get to the bottom floor. Portals connect you to the bunker area. The dungeon bunker consists of an abandoned house with watermill. As you continue to advance, you will find where the player can sleep. Across the way is a well and graveyard, along with herbs that surround the well. The river has a trigger that will kill the player to simulate death by drowning. The final room needs a key that you can find on a shelf near the abandoned house. A stone wall can be triggered if you find the key that unlocks the door at the end room that leads you outside. Throughout this level the player has a companion that follows them through the dungeon and bunker as well.
Files
Get Game Design 1 Fall 2024
Game Design 1 Fall 2024
Wichita State University - Game Design 1 - Fall 2024
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